AI Insights · Timothy · July 2022
Top 5 Basketball Games in Latin America Q2 2022
Explore the performance of the top basketball games in Latin America during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top basketball games in Latin America demonstrated notable trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of the leading apps in this category, based on data from Sensor Tower.
NBA LIVE Mobile Basketball from Electronic Arts showed a significant upward trend in weekly downloads, starting from around 70K in late March and peaking at approximately 128K by mid-June. The game's weekly revenue also saw a steady increase, reaching about $4.4K by the end of June. Active users grew from around 508K to nearly 914K over the quarter.
Basketball Stars™: Multiplayer by Miniclip.com experienced a consistent rise in weekly downloads, peaking at around 86K in early May. The game's weekly active users increased steadily from 169K to approximately 271K by the end of June. However, its weekly revenue showed some fluctuation, maintaining an average range between $1.7K and $2.7K.
Mini Basketball, also from Miniclip.com, saw its weekly downloads peak at around 85K in late March, followed by a decline and then a resurgence to approximately 44K by the end of June. Weekly active users mirrored this trend, starting at 117K and ending at around 81K. The game’s weekly revenue remained relatively stable, averaging around $2.1K by the end of the quarter.
NBA 2K Mobile Basketball Game from 2K had a notable increase in weekly downloads, peaking at around 83K in mid-June. Active users followed a similar trend, growing from about 57K to 115K. The game's weekly revenue also saw a rise, reaching approximately $5.4K by mid-June.
Basketball Arena - Sports Game by MASOMO LIMITED experienced a significant increase in weekly downloads, starting from around 12K in late March and peaking at approximately 64K by mid-June. Active users grew from 88K to about 178K over the same period. The game’s weekly revenue remained relatively steady, averaging around $950.
For more detailed insights and trends, visit Sensor Tower.